Final Fantasy Tactics Weapons List

Final Fantasy Tactics Weapons List Rating: 6,0/10 2958 votes

From Final Fantasy Wiki. The following is a list of the weapons that are in the game Final Fantasy Tactics Advance, divided by class and ordered by attack power. Final Fantasy Tactics Armor. This page contains a complete listing of the Final Fantasy Tactics armor that you can acquire. Most of the armor can be bought in shops as you advance in the game.

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Material SwordsSwords are usually lighting one-handed weapons that are usually equippable by the, and classes.SwordAtkDefMag Pwr.Mag Rst.SpdEvaCostSkiIls (AP)1800000N/ASoldier: Provoke (300)Dragoon: Wyrmkiller (300)Effect: Drains HPSword discolored by the bloodstream of many.Knight/Warrior: Initial Aid (100)One-handed blade in common make use of.29505010N/ANoneOrder-made sword of the renowned 'Onion Dark night.' Gift filler/Warrior: Speedbreak (200)This sword is magnificently inlaid with magic. (provides +1 to Leap )3300000N/ASoldier/Warrior: Fight Combo (100)Sword produced from uncommon and sought after mythril ore.Victor Sword331001000N/ANoneSword given to the tourney champion. Mark of honour.0Soldier/Soldier: Mindbreak (200)Dragoon: Wyrmtamer (200)Sword produced for felling monsters.Gale Sword3600010N/AWarrior: Greased Bolt (300)Element: WindSword so excited it could cut the breeze itself.Vitanova3802002N/ADragoon: Dragonheart (300)Component: HolyEffect: absb HolySacred sword. Known as the 'Lifestyle Protector.' Thief Sword0Soldier: Sensor (300)Weighty sword preferred by tough varieties.Restorer4005500N/AWarrior: Downsize (300)Dragoon: Lancet (300)Mysterious sword.

Stated to 'regain lost energy.' Laglace Blade4105000N/ANoneElement: IceSword made of the coldest snow.

This page lists all of the laws and regulations in FFTA2 and explains how not to split them.List of Laws Laws NameExplanationHow to Avoid Bursting the Regulation20 DamageIf you perform more than 20 HP harm, you split this law. This includes any harm done by response abilities (Kitchen counter, Bonecrusher) and any Important damage that you instill.You can try removing weapons from your products and use skills like Blitz that cause less harm but have greater accuracy50 DamageIf you perform more than 50 HP damage, you crack this legislation. This consists of any harm completed by response capabilities (Counter, Bonecrusher) and any Essential harm that you instill.You can try out getting rid of weapons from your devices and make use of abilities like Blitz that trigger less damage but have got greater accuracy100 DamageIf you perform even more than 100 Horsepower damage, you break this legislation. This contains any harm accomplished by response capabilities (Countertop, Bonecrusher) and any Essential harm that you instill.You can try out eliminating weapons from your models and make use of skills like Blitz that result in less damage but have got greater precision. Becoming RobbedIf a unit effectively steals from you, you crack the rules.Avoid Robbers, Soldiers, and Tricksters. Consider inflicting factors like End or Disable ón them.Bladed Weaponslf any of yóur systems will an attack with an axe, blade, broadsword, greatsword, katana, knightsword, knife, saber, or blade, you break the regulation.Unequip these wéapons from your products to be secure. Your models can have got these forms of weapons equipped without smashing the legislation, as very long as they put on't make use of them to assault.But if there is a danger that they could end up being Charmed or Puzzled during the fight, just put on't make use of those products.Bludgeoning WeaponsIf ány of your models does an assault with a Rod, Staff, Post, Knuckle, Hammer, or Mace, you split the regulation.Unequip these wéapons from your products to become safe.

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Certain work can only provide bludgeoning weapons, therefore don't put them into battle when this law is usually in effect. Your products can possess these varieties of weapons outfitted without breaking the regulation, as longer as they don't use them to strike.But if there can be a danger that they could become Thrilled or Confused during the fight, just put on't make use of those devices.BuffsIf any of your products will get any advantageous status problem (such as Haste, Protect, Reflect, etc.) you split the laws.Some varieties of jobs, like as Period Mages, will end up being worthless when this law is certainly in impact (unless you're willing to break the rules). Corel draw 2018 xforce keygen. Response abilites don't count, so Regen and various other reaction capability status conditions are Alright.CopycatIf you do the precise same motion as the earlier unit (friend or enemy) you split the law.In purchase to not break the legislation, pay shut interest to the fight so you keep in mind what the prior unit do. This legislation onlyapplies to activities that have got the same name. Wear't perform Strike if the final unit do Assault, don't throw Thundara if the previous unitcast Thundara, etc. Thunder is usually not the same as Thundara, so you won't split the rules if you cast Thunder after Thundara, for example.Move is usually always lawful and Wait around is constantly legal under this law.